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Gaming Stories: Video Game Championship Wrestling IV

Tonight is not the night, but that shouldn’t stop us from checking in on what is happening in the world of Video Game Championship Wrestling. 
When we last checked in on Video Game Championship Wrestling, Phoenix Wright, Nappa, and Solid Snake had exposed Baz McMahon’s involvement in covering up the vehicular assault on Little Mac. Baz McMahon had kidnapped Luigi, a witness to the vehicular assault, and brainwashed him to believe that he was Mr. L, a violent and vicious fighter who created havoc on the January 28, 2013 show by attacking Locke Cole and Sabin Rene Figaro after they won the Co-Op Championship, Shinya Arino after he won a first blood match against Dante, and Ganondorf before his VGCW Championship match against Raphael. Mr. L’s rampage continued on the February 1, 2013 show by attacking Gabe Newell, Segata Sanshiro, Vegeta, and Zangief backstage. Fortunately, Mario returned from his leave of absence from Video Game Championship Wrestling to break his brother from Baz McMahon’s mental conditioning and become the heroic Luigi once more. In a touching but surreal moment, Mario, Phoenix Wright, and Nappa were able to cast the Mr. L identity to the depths of hell.
This was an unusual moment even for Video Game Championship Wrestling, which considers real people like Gabe Newell, fictional characters like Donkey Kong, and personalities portrayed by real people like the Angry Video Game Nerd as all real. However, in the context of professional wrestling, the occasional foray into the supernatural world isn’t that strange. Putting aside companies like Kaiju Big Battel, which accept the supernatural and the outlandish as common, professional wrestling has had a long and extensive history of using the supernatural to spice up its masculine soap opera. 
The most prominent and famous example would be WWE’s The Undertaker. The Undertaker first appeared in the WWE (then called WWF) in 1990 as a walking undead man who was impervious to pain. He was famously managed by Paul Bearer, a pale and portly man whose voice sounded like a ghost’s wails. Paul Bearer carried an urn that he would use to revive The Undertaker’s strength whenever The Undertaker fell victim to his enemies. The Undertaker would place his defeated opponents in bodybags and carry them backstage; it was never made clear what The Undertaker and Paul Bearer did to these opponents, but the intimation was always menacing. When The Undertaker was seemingly defeated decisively at the 1994 Royal Rumble after some villainous wrestlers sealed The Undertaker in a casket, the announcers acted as though The Undertaker was dead and were shocked when The Undertaker appeared on the arena’s video screen to warn them that his spirit would return.
This was only the beginning of The Undertaker’s infusion of the supernatural into professional wrestling as presented by the WWE. Over time, The Undertaker would found the Ministry of Darkness, a professional wrestling stable that was dedicated to unleashing evil on the WWE. In The Undertaker’s pursuit of his unspecified but evil agenda, he kidnapped Stephanie McMahon, daughter of WWE’s owner Vince McMahon, crucified wrestler Steve Austin, kidnapped and converted various wrestlers using incantations and magical rituals to join his cult, and fight his brother, a wrestler named Kane, who demonstrated an ability to control pyrotechnics, had an affinity for fire, and was sometimes portrayed as a monster rising from a hellish inferno from beneath the wrestling ring. Meanwhile, The Undertaker demonstrated that he was a ghostly figure who was able to command lightning and fog. Around this time, The Undertaker was featured in a comic book published by Chaos! Comics, where he was portrayed as a ruler of an infernal dimension known as the Hell’s Prison Realm. 
The Undertaker and Kane, supernatural wrestling brothers.
The resolution to the Mr. L storyline was reminiscent of a storyline that featured Kane from 2011 and 2012, when he returned from a leave of absence in a costume seemingly inspired by the incisions of a portmortem human body after an autopsy. Kane attacked another wrestler named Zach Ryder by dragging him through a hole in the ring to “hell.” These similarities are not coincidental; Video Game Championship Wrestling is, after all, performed in WWE ’13, so it would naturally use storytelling elements that WWE wrestlers like Kane and The Undertaker would use. 
Video Game Championship Wrestling has entered its third season, and the overarching storyline so far has involved a league-wide tournament to determine whom the new General Manager of VGCW will be after Baz McMahon’s departure. Of course, unnecessarily confusing and complex organizational hierarchies and almost meaningless authority figures is another common professional wrestling trope, so it brings a smile to my face to see Bazza87 embrace it in Video Game Championship Wrestling too. The current tournament favorite seems to be Ganondorf, who along with Zangief forms the team of Gerudo Skies, the current Co-Op Champions. Ganondorf’s next opponent in the tournament is Adam Jensen; if Charles Barkley defeats Gabe Newell to advance to the finals, he will be all that stands between Video Game Championship Wrestling and Ganondorf’s second 1000 years of darkness.
The Chaos Dunk vs. The Triforce of Power. 
Indeed, Barkley might be all that stands between Video Game Championship Wrestling and Ganondorf’s second 1000 years of darkness.
A possible dark future for Video Game Championship Wrestling?

Tournaments are another common trope in professional wrestling, and almost wrestling promotion has held a tournament at one time or another. From WWE’s King of the Ring to WCW’s Jim Crockett, Sr. Memorial Cup Tag Team Tournament to TNA’s World X-Cup among the major wrestling companies to Chikara Pro’s King of Trios, East Coast Wrestling Association’s famed Super 8 tournament to Pro Wrestling Guerrilla’s annual Battle of Los Angeles tournament, companies have used tournaments to introduce new wrestlers, highlight the talents of wrestlers already on contract, create new rivalries, reignite old rivalries, and introduce high stakes into what could be an otherwise dull period.

Tournaments have been held in Video Game Championship Wrestling the past, but they didn’t have the stakes involved in this tournament, which started on the February 18, 2013 show and has been featured in each show’s main event or semi-main event since. Rivalries have been renewed, such as the simmering feud between Charles Barkley and Vegeta, and great moments were revisited, such as when Gabe Newell repaid Nappa for the time Nappa suplexed Newell from the top rope and collapsed the ring.

The field has been pared down to its final four, all crowd favorites: Adam Jensen, Ganondorf, Gabe Newell, and Charles Barkley. Newell has seemed unstoppable; his patented Wallet Squeeze bear hug has devastated   his opponents. Similarly, Ganondorf has dispatched Wailuigi, a former Casual Champion, and the Angry Video Game Nerd, a tournament dark horse. Jensen defeated M. Bison and Mike Haggar in tough bouts, while Barkley triumphed over his nemesis Vegeta and countered Dr. Wily’s dastardly designs on his path.

The tournament field as of March 21, 2013.

With all the focus on this tournament, it would be easy to overlook some of the changes to the roster that have taken place. Since we last checked in on Video Game Championship Wrestling, Phoenix Wright, one of the heroes of the Baz McMahon/Mr. L saga, has hinted that he is considering retirement from fighting. Simon Belmont was dispatched by Dracula; he hasn’t been since that match. Woody and Ash Ketchum have been repackaged as Voody and Red, respectively, while Tingle, Geno, Ryo Hazuki, and Groose have joined the roster. While Groose had a divisive debut, I believe that his adorably clumsy entrance, if nothing else, will win fans over to his side.

Groose will represent the Zelda franchise in VGCW about as well as Link did.

Independent wrestling companies like Ring of Honor or the now defunct IWA-Mid South often faced the problem of audience burnout because their shows would run almost four hours, which is a lot to ask of an audience. The shows’ run times, combined with the time commuting to and from the venue, often meant that I would need to dedicate five to six hours to professional wrestling, which isn’t sustainable in the long run. I had similar concerns about Video Game Championship Wrestling because its shows would sometimes run for four hours because of the long matches and the loading times in WWE ’13. Combined with the frequency with which Bazza87 held shows, audience burnout was a strong possibility. Bazza87 addressed this problem directly on his Twitter feed, and he has held firm to the commitment to limit shows to two to three hours long, which has made it easier for fans like me to keep watching.

Shortening the shows has also allowed me to pay more attention to the undercard matches, where sometimes the most entertaining moments of Video Game Championship Wrestling happen. For instance, take Dan Hibiki’s super taunt of Barrett Wallace from the March 19, 2013 show:

On the March 7, 2013 episode of Giant Bomb’s Thursday Night Throwdown (subscriber access only), TwitchTV’s Jared Rea and Giant Bomb’s Jeff Gerstmann spoke enthusiastically about Video Game Championship Wrestling; Gerstmann followed it up with a brief article on why he finds Video Game Championship Wrestling so entertaining. Hopefully, Gerstmann and Rea directed even more viewers to Bazza87’s Video Game Championship Wrestling feed; something this delightful should be experienced by as many people as possible.

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Gaming Stories: Video Game Championship Wrestling III

WWE’s Royal Rumble 2013 will take place this weekend, so it’s as good a time as any to check on one of my favorite online video gaming streams, Bazza87’s Video Game Championship Wrestling.

Several developments have taken place since when we last checked in with Video Game Championship Wrestling. The most significant development has been Bazza87’s agreement to a partnership deal with Twitch, which caused a number of fans to raise their concerns about how the stream would theoretically need to change in order to maintain the partnership. In many ways, Bazza87’s partnership with Twitch, which would generate revenue for Bazza87 for the work he puts into making the stream one of the most interesting views on the Web, reminded me of when independent wrestling companies sign deals with television stations and must change. 

When Extreme Championship Wrestling, at the time the third largest wrestling promotion in the United States, signed a national television distribution deal in 1999 with TNN, which was then known as The Nashville Network and transformed into The National Network and is today known as Spike, Extreme Championship Wrestling fans balanced their hope for the company’s survival because of the revenue that this deal brought and the concerns that the company would have to tone down its content in order to satisfy TNN’s advertisers. In many ways, Extreme Championship Wrestling fans’ fears were ultimately confirmed. Recently, when Ring of Honor, the largest independent wrestling company currently in operation and in many ways Extreme Championship Wrestling’s successor, signed a national television distribution deal with Sinclair Broadcast Group, the same concerns about how Ring of Honor would have to change its content in order to satisfy Sinclair Broadcast Group and its advertisers arose among Ring of Honor fans. The fear boils down to the effect money has on art.

Extreme Championship Wrestling, the cautionary example for all independent wrestling companies that followed.

Modern professional wrestling tradition dictates that a wrestler who is perceived to prioritize money over the fans must be taunted with chants of “You sold out!” I can’t say that the chant originated in Extreme Championship Wrestling when its wrestlers would leave the company for more lucrative contracts with World Championship Wrestling or World Wrestling Federation (now World Wrestling Entertainment), but its use in Extreme Championship Wrestling certainly popularized it. So, when Bazza87, through “Baz McMahon,” his avatar in Video Game Championship Wrestling show, announced his deal with Twitch during the January 22, 2013 Video Game Championship Wrestling show, he piped in the “You sold out” chant into his show to tie his show to professional wrestling tropes once again. He then addressed his fans’ concerns that the partnership would cause Bazza87 to stop using certain songs during the show by stating unequivocally, “If I play certain music that I don’t have permission to use…this channel could get shut down. Well, what stops me from making a new channel if that happens? I’d lose my partnership sure, but VGCW will live on. So let’s answer the question. Will I stop using certain music? No chance in hell.” And of course the scene ended with “No Chance in Hell,” the theme song for both Baz McMahon in Video Game Championship Wrestling and Mr. McMahon in World Wrestling Entertainment. 

Bazza87’s broadcasting pace has not slowed; since our last post, Bazza87 has held shows on December 23, January 1, January 5, January 13, January 16, January 17, and January 22. The regular scheduling has also continued, but it does not seem to have negatively affected Video Game Championship Wrestling’s popularity. Each show continues to be viewed live by 2000-3000 viewers, and the Twitch chat and the NeoGAF thread remain active during shows.
The Video Game Championship Wrestling championship churn that I discussed last time seems to have stabilized a little. The VGCW Championship bounced from Proto Man to Donkey Kong on the December 19 show and to Solid Snake on the December 23 show, but it has since remained with Raphael, who defeated Solid Snake on the January 1 show. Raphael has defended against Dr. Eggman’s master plan twice and Dan Hibiki. Meanwhile, the team of Dr. Eggman and Dr. Wily, collectively known as The Practice, defeated GameCenter FU, the team of the Angry Video Game Nerd and GameCenter CX’s host Shinya Arino, for the Co-Op Championship on the December 19 show. The Practice defended their titles against Ganondorf and Zangief’s Gerudo Skies before losing them to Mr. Satan and Dan Hibiki’s Raw Power, who have so far successfully defended their titles against Mega Man and Proto Man’s Team Light. 
F.K. In the coffee!

Bazza87 has also tried to refresh the roster by introducing new characters, such as Capcom’s Mike Haggar, Gary Oak, Locke Cole and Sabin Rene Figaro from Final Fantasy VI, and Ron Burgundy while also removing characters like Wreck-It Ralph. Every viewer probably has characters whom he or she thinks should be eliminated or added, and the Video Game Championship Wrestling Wikia now has a character suggestion page to accommodate the fans’ desires. As always, Bazza87’s ability to meet fan requests for characters depends on the availability of the Create-a-Wrestler model in the PS3’s WWE ’13 online community, the need to balance introducing too many new characters and eliminating old favorites, consideration of whether the character would appeal to enough viewers, and whether the character was imbued with enough personality in his or her home game to make him or her worthwhile in a freeform meme melting pot like Video Game Championship Wrestling. For example, Francis York Morgan from Deadly Premonition might be a great character to introduce because of Deadly Premonition‘s cult status, the notoriety of “Life Is Beautiful” from the Deadly Premonition soundtrack, the sheer number of remixes available for “Life Is Beautiful,” and the memes that originated from Deadly Premonition, but he wouldn’t be a good character to add because he’s visually similar to Phoenix Wright, who’s already in the game.

The intersection between the information that viewers bring with them and what happens in the game’s simulation continues to be a primary source of Video Game Championship Wrestling’s entertainment. In the Pokemon cartoon, Ash Ketchum toiled in Gary Oak’s shadow. On the January 6, 2013 show, Gary Oak debuted in Video Game Championship Wrestling to challenge Ash Ketchum and remind him that Gary Oak is better than Ash Ketchum. To the viewers’ surprise, Ash Ketchum beat Gary Oak, as the game’s AI decided that Ash Ketchum was better than Gary Oak on that day.  

Ash was no loser on the January 6, 2013 show.

Furthermore, Bazza87 has addressed the difficulty of creating compelling professional wrestling storylines caused by his inability to directly control the matches’ outcomes by relying more heavily on WWE ’13‘s story creation tools. The current storyline concerns Phoenix Wright’s quest to uncover who ran down Little Mac with a sedan. Nappa joined Phoenix Wright in this investigation, while Baz McMahon continued to hinder their attempts to uncover the culprit by pitting them against his stooges, Ezio, Raphael, and Gary Oak. On the January 22, 2013 show, Phoenix Wright, Nappa, and Solid Snake were able to defeat Ezio, Raphael, and Gary Oak in a tag team match, which then allowed Phoenix Wright to arrest Baz McMahon. However, Bazza87 was able to use another tool available to him, direct text insertion into the Twitch video player, to create a cutscene to show that Baz McMahon was only a red herring and that there is someone else responsible for Little Mac’s accident.

If Baz McMahon wasn’t the real culprit, who is?

While Phoenix Wright’s investigation continues to be the central storyline running through Video Game Championship Wrestling, my favorite has been the rise and fall of Vegeta, jobber extraordinaire. Vegeta had earned his reputation for futility by losing almost every singles match in which he’s participated until he faced fan favorite Charles Barkley. While Charles Barkley has one of the best theme songs in Video Game Championship Wrestling, he’s had middling success in matches. He reached his lowest point when he lost to Vegeta on the January 16, 2013 show; this loss started a small feud between Vegeta and Charles Barkley and between Vegeta’s fans and Charles Barkley’s supporters. While Charles Barkley was able to win a Best Out of 3 Falls match against Vegeta, Vegeta has actually won 2 matches against Charles Barkley, to Barkley’s eternal shame. Everyone enjoys stories of redemption, and Vegeta’s little redemption at Barkley’s expense was particularly entertaining.

Finally, the community’s involvement with Video Game Championship Wrestling expanded when the Video Game Championship Wikia opened. Fans sprang to action to create entries detailing each wrestler, the stream’s history, and documenting the universe that Bazza87 and the fans have created, such as the sordid history of Table-san. This type of community involvement is key to Video Game Championship Wrestling’s sustainability.

Time passes and things change, but Video Game Championship Wrestling continues to be one of the most enjoyable parts of the gaming community that I’ve experienced. There was a rumor that the organizers of the Evo Championship Series were willing to exhibit Video Game Championship Wrestling at Evo 2013, but nothing seems to have come out of that rumor so far. Bazza87 has addressed some of the major concerns about the stream’s sustainability that I outlined in my previous posts about Video Game Championship Wrestling, and I look forward to how Video Game Championship Wrestling will continue to evolve in the future. 

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Gaming Stories: Video Game Championship Wrestling Revisited

Little Fraud, the Corporate Champion, until he wasn’t.
A lot can happen in a month, and a lot has indeed happened in the world of Bazza87’s Video Game Championship Wrestling. Championships have changed hands, lives have been altered, surprising alliances have formed, rings have been destroyed, and, according to the chat, Half-Life 3 has been delayed again because this happened:
 

I still can’t believe Nappa hit Gabe Newell with a supersuplex and collapse the ring to win the match via TKO.

When we last checked Video Game Championship Wrestling, Nappa and Zangief were engaged in a violent feud that involved backstage fights, Link had just debuted but lost, which earned him the nickname “The Jobber of Time,” Adam Jensen had stopped Ganondorf from beating on Ezio with a steel chair, and Little Mac had just become the viewers’ most hated villain because he was perceived to have screwed Zangief, who had won an opportunity to challenge for Video Game Championship Wrestling’s Hardcore Internet All-Star Championship.

Since then, the Hardcore Internet All-Star Championship has changed hands from Ganondorf to Bowser to Adam Jensen of Deus Ex: Human Revolution fame to Kratos to Little Mac to Proto Man to Donkey Kong, who is the current champion. Ganondorf’s loss to Bowser was a particularly memorable loss: it was a rematch between Ganondorf and Bowser, and it took place in an Inferno Iron Man Match, which meant that the two characters were in a ring surrounded by fire, and the character that scored the most pinfalls or submission victories in 30 minutes would win the match. Bowser won the match 32 pinfalls to Ganondorf’s 5.

The Dark Lord fell in dramatic fashion.

Meanwhile, the tag team championship has changed hands from the Team Fortress duo of Scout and Pyro to the team of GameCenter FU, composed of the Angry Video Games Nerd and Gamecenter CX’s Shinya Arino, to The Practice, made of Dr. Wily and Dr. Eggman. Little Mac and Zangief have resolved their feud, though Little Mac was recently run over by a mysterious black sedan, as these things go in professional wrestling.

The stream remains an arresting viewing experience, even though each show takes about 3-4 hours and they’ve occurred a little more frequently than I would like. Since November 26, Bazza87 has held a show on November 27, November 28, December 5, December 9, December 12, December 14, and December 19 and a special prototype show featuring female video game characters on December 15. The shows have all been entertaining, but it’s a significant time investment, and the pace could lead to burnout on both the presenter’s and the viewers’ sides. Some of the characters seem a little stale, but Bazza87 has tried to remedy this by holding elimination matches where the loser is erased from the roster. So far, Earthbound‘s Ness and President Obama have been eliminated.

The entertainment still comes from how nonsensical even the experience of describing what takes place during these shows can be. In the last paragraph alone, I mentioned that a character from a cult favorite NES roleplaying game and the current President of the United States have been eliminated from a made-up Internet-only fan-run professional wrestling league. The levels of abstraction from reality that exist in Video Game Championship Wrestling remain the key to why this works as well as it does.

The other part of the equation comes from the spontaneity that fuels the chat during the shows and how Bazza87 has reacted to the unexpected. Indeed, some of the best moments of watching Bazza87’s Video Game Championship Wrestling has come from dealing with WWE ’13‘s various bugs and glitches. The aforementioned epic Inferno Iron Man match between Ganondorf and Bowser showed that Yukes’s AI-controlled characters have trouble with specialty matches or matches with unusual stipulations. In that match, Ganondorf insisted on trying to force Bowser to submit to painful holds, but he refused to score pinalls on Bowser. On the other hand, Bowser had no such difficulties.

Also, the feud between Little Mac and Zangief began when Zangief won his shot at the championship in a match that lasted mere seconds because the game’s AI couldn’t coordinate six characters in a Money in the Bank Match, which requires wrestlers to climb ladders to retrieve a briefcase suspended above the ring. Because the match was so brief, Bazza87 determined that the match was glitched and held a rematch later in the show, which resulted in Little Mac winning the championship shot. Bazza87 then declared that Little Mac’s victory was the official result of the match, which led the chat to declare that he was “Baz McMahon,” styling him after Vince McMahon, who would involve himself in WWE’s storylines in overt and covert ways. Bazza87 would take to this role with relish, going so far as to control Vince McMahon as the referee in a match between Little Mac and Zangief.

A third example stands out. During a tag team match between the team of Dr. Eggman, Wesker, and Vegeta and the team of Duke Nukem, Donkey Kong, and Simon Belmont, Dr. Eggman glitched and stumbled around the ring while his teammates were beaten by their opponents. It seemed like Dr. Eggman’s glitch would cost his team the match, but Wesker and Vegeta were able to eliminate Simon Belmont and Donkey Kong, which forced Duke Nukem to fight all three villains alone. To everyone’s surprise, Duke Nukem was indeed able to pin Dr. Eggman, Wesker, and Vegeta, and the chat quipped that Duke Nukem’s performance in the match almost made up for Duke Nukem Forever.

Going forward, Bazza87 faces the challenge of continuing to deal with his league’s unpredictability. The recent championship churn demonstrates how difficult it can be to create compelling professional wrestling storylines when the organizer lacks the ability to directly control the results of matches. If we take our knowledge of how the Legend of Zelda games end, I think that Bazza87 introduced Link to Video Game Championship Wrestling to eventually dethrone Ganondorf, who at the time seemed invincible because he had beaten Dr. Eggman, the Angry Video Game Nerd, Scorpion, Little Mac, Bowser, and Ezio during his reign. But Link lost to Wario in his debut match, while Ganondorf lost his title to Bowser, so that storyline had to be scrapped. By wrestling logic, Zangief should have had an opportunity to challenge and possibly dethrone Little Mac after Little Mac won the championship, but Little Mac lost in his first title defense to Proto Man. Of course, Proto Man did survive this to win his shot at the championship:

Dr. Light builds them strong.

Bazza87 also needs to contend with the lack of continuity in WWE ’13‘s tournaments. Wrestlers cannot accumulate injuries in tournaments, so they cannot reflect accurately the results of earlier matches during a tournament. For example, Proto Man did not exhibit any damage from falling off the top of the cage during his match with Gabe Newell or in the other matches during that tournament.

In a way, Bazza87’s Video Game Championship Wrestling stream is the best stress test that Yukes and THQ can have to see how WWE ’14 could improve over WWE ’13. The popularity of Bazza87’s Video Game Championship Wrestling stream, which now has increased from 150,410 viewers as of November 26 to 343,759 viewers as of December 20, demonstrates that Yukes should consider enhancing the game’s build-a-storyline and streaming capabilities. The stream also highlights areas where Yukes could and should improve the game’s AI, such as the bug where wrestlers get stuck in endless cycles of sending each other to the ropes with Irish whips or cycles of reversing each other’s pins after the 1 count. Indeed, when the hashtag “#THQuality” is popularized because of all the varied ways WWE ’13 breaks under the strain of frequent AI matches, as shown in Bazza87’s Video Game Championship Wrestling stream, I can only hope that Yukes and THQ are paying attention.

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Gaming Stories: Video Game Championship Wrestling

The last professional wrestling video game I bought was 2007’s Fire Pro Wrestling Returns for the PlayStation 2, but the last one that I played obsessively was 2004’s WWE SmackDown! vs. Raw. The Create-A-Wrestler function in that game was limited, so I created some wrestlers who were not in the game’s roster and mentally replaced existing wrestlers with other characters to get the roster that I wanted. Thus, lesser wrestlers like Mark Jindrak substituted for 2004’s popular independent wrestler in my head. Every weekend, I would spend a couple of hours copying an independent professional wrestling company’s shows and simulating them, taking control of the simulation whenever it didn’t match what actually happened at the independent company’s show. This may explain many questions about my social life in 2004 and 2005.

Just give him the cookie, John Cena.

When professional wrestling is done well, it can be the perfect intersection of the sublime and the absurd, the blatantly obvious overtones and all kinds of undertones. My favorite professional wrestling memories usually involve wrestlers embracing the absurd, such as when the wrestlers slow down because an invisible hand grenade has been lobbed at a group of man-sized ants, or when a man-sized ice cream is foisted on his petard as he’s bodyslammed onto the very deadly sprinkles that he himself spread on the mat, or when a table beats a stepladder in a match that lasted almost ten minutes, or when a miniature Dachshund pins a metal ladder to become the Ironman Heavyweight Champion. It’s the juxtaposition of the deadly serious with the incredibly stupid that gives professional wrestling the unique flavor that no other performance art can quite match.

Recently, Giant Bomb’s Jeff Gerstmann showed off WWE ’13‘s Create-A-Story function in their Quick Look of the game and really showed what that function is capable of by creating the website’s weekly content preview video within the game’s Create-A-Story function. Since then, I’ve been fascinated by WWE ’13‘s Create-A-Story function and the silly things that one could create within it. On the one hand, a wrestler getting run over by a car is a very serious dramatic moment. However, if you recreate that moment in a wrestling video game, that level of separation from reality, combined with sheer repetition and the limitations of a wrestling game’s Create-A-Story function, makes it very, very funny (skip to 24 minutes in that video).

Over the weekend, I discovered someone else who appreciated the inherent absurdity of professional wrestling and who combined it with the silliness that WWE ’13 is capable of rendering through its Create-A-Story mode. This person ran a TwitchTV stream, and I was delighted to see this on his stream’s static placeholder image:

Indeed, he was simulating a wrestling pay-per-view show in WWE ’13, only he substituted Internet celebrities like Egoraptor, JonTron, and the Angry Video Game Nerd, Gamecenter CX’s host Shinya Arino, video game characters like Phoenix Wright and Mega Man, and Dragon Ball characters like Nappa and Vegeta for the actual wrestlers. (For the lack of a better name, I’m going to call him “Bazza87,” since that’s the username on his TwitchTV account.) Last night was, so to speak, the grand finale to Bazza87’s weekend of simulation. Bowser had won a shot at Ganondorf’s championship in an over-the-top-rope battle royale, while the Angry Video Game Nerd and JonTron faced off against Guile and Donkey Kong, each character’s respective nemesis whose rivalries were ignited during a single-elimination tournament earlier during the extended holiday weekend.

Of course I watched the entire show, which seems ridiculous in hindsight. There were no stakes in any of the matches except those that the viewing community imposed onto the matches through collective force of will, as if we agreed to suspend reason and disbelief and chose to accept that these characters were real. We projected emotions and motivations onto them. So, when Donkey Kong faced JonTron, we remembered that JonTron had supposedly injured Donkey Kong during an earlier show and could tell each other that Donkey Knog sought revenge from JonTron. We were collectively creating stories, and it was almost magical.

This felt dramatic even though the game’s AI controlled all four characters. Perhaps that was the key to the experience; because human skill was removed entirely, the storylines worked themselves out on their own. Bazza87 supplemented the visual appeal of watching these ridiculous pairings with strong musical choices. For example, Charles Barkley’s entrance music is a reference to Barkley, Shut Up and Jam: Gaiden and Shin Megami Tensei: Persona 3, while Nappa’s music is a reference to Team Four Star‘s DBZ Abridged series of videos and Ghostbusters.

Ghost Nappa!

Bazza87 was also able to replicate the exciting spontaneity that professional wrestling is capable of , even though we know that nothing happens in professional wrestling without at least the wrestlers’ and promoter’s knowledge, just as nothing can happen in Bazza87’s simulation without his intent. That’s why the impromptu backstage brawl between Nappa and Zangief after Nappa pinned Zangief in the opening match felt perfect. Because all matches were simulated by the game’s AI, the show balanced unpredictability and planning beautifully.

In effect, watching these fictional characters fight was not as removed from watching actual professional wrestling as it would appear. We entrusted our time with Bazza87, just as we would entrust it with actual wrestlers and promoters if we attended a show or watched a pay-per-view event. Bazza87’s simulations straddled the line between undeniably real and serious and surreal and absurd as well as the best professional wrestling show.

Four days ago, Bazza87’s TwitchTV channel had about 1,300 viewers in its history. At current count, the channel has had about 150,410 viewers. This explosive growth can be partially accounted for by the fact that we like to see video game characters from different franchises fight, which would explain the popularity of the Super Smash Brothers series and the motivation to create PlayStation All Stars Battle Royale. I also believe that the success this weekend of the Video Game Championship Wrestling series was due to Bazza87, who applied an understanding of how professional wrestling works and achieved the crucial balance between drama and absurdity in his shows. The next Video Game Championship Wrestling show has not been scheduled yet, but I am undoubtedly anticipating it. After all, I need to see if Deus Ex: Human Revolution‘s Adam Jensen’s challenge to Ganondorf for the VGCW championship will succeed, whether Mega Man can shed his status of “Canceled Man,” where the feud between Nappa and Zangief will go next, and whether Link, who debuted in a surprise match, will redeem himself after his upset loss to Waliugi. (Does a loss to Waliugi only seem like an upset because we’re applying outside information to this? Link is the Hero of Time and Waliugi is a second-rate villain, but none of that really matters in the Video Game Championship Wrestling world.) Perhaps Link can conquer a few dungeons so he can become the hero the VGCW league needs to unseat Ganondorf.