First Impressions– Transformers: Rise of the Dark Spark
The last Transformers game that I spent a good amount of time with was 2010’s Transformers: War for Cybertron. I had a lot of fun with it, and especially enjoyed the campaign co-op. High Moon Studios’ received solid reviews on two of their three Transformers games, so there were certainly some questions about how developer Edge of Reality would handle the next entry in the franchise, Rise of the Dark Spark.
After spending a few hours with the game, this new installment feels similar to War for Cybertron, and the little I played of its two sequels. In short, it’s a fun third-person action game that pretty much nails the whole transforming part. One click of a button switches from vehicle to robot mode, and the combat controls are pretty easy to pick up as well.
I like the loadout mechanics of the game so far. You unlock new weapons and upgrades as you go along, which lends a measure of customization to the game. And because the main storyline switches back and forth between Autobots and Decepticons, you get to play with a variety of characters.
In the video of an early Decepticon mission below, you’ll see me alternating between looking like I know what I’m doing and looking like I’m playing with my eyes closed. Enjoy.