The Year with No New Games–Part 1: Mining the Backlog
by Kim Wong
In early December last year, I knocked over one of my piles of shame. Everybody has one, whether it’s made of foods to try, books to read, movies to watch, places to visit, or in my case, Xbox 360 games to play. (There’s a separate pile of Nintendo DS games, but that’s a story for another time.) What made my pile particularly shameful was the fact that I had bought each game with the full intention of playing them, but there they sat in their shrinkwrapped packaging, hidden away from the sun and sight. The nature of being a gamer, faced with great new games to play released every month, made the idea of balancing the new with the old impossible. It was at that point that I resolved that I would buy no new games until I had played to my satisfaction every game in that pile.
For context, here is the pile, broken down by category:
Shooters: Alan Wake, Battlefield: Bad Company 2 – Vietnam, Dead Space, Metro 2033, Singularity, Vanquish, Wolfenstein,
Role-playing games: Alpha Protocol, The Elder Scrolls IV: Oblivion, Fable II, Lost Odyssey, Mass Effect, Mass Effect 2, Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness Episodes 1 and 2
Rhythm: The Beatles Rock Band, LEGO Rock Band, Rock Band 3
Platformers: Splosion Man, Super Meat Boy, Trials HD
Action/Adventure: Brutal Legend, Banjo-Kazooie: Nuts & Bolts, Castlevania: Symphony of the Night, Conan, Enslaved: Odyssey to the West, Majin and the Forsaken Kingdom, Prince of Persia (2008), The Secret of Monkey Island
Open World: Bully, Grand Theft Auto IV, Red Dead Redemption, The Saboteur, Saints Row 2
Strategy: Halo Wars
Driving: Burnout Paradise
As always, classification can be a tricky proposition. The heart of the matter was that there were thirty-six games in total, each a good game in its own way, unplayed and shoved further down the pile each time I get a new game.
My original was ambitious. I had aimed to complete at least one retail and one downloadable game a month, which would have cleared most of the backlog. Here’s the original plan:
January 2011: Vanquish, Super Meat Boy, Battlefield: Bad Company 2-Vietnam
February: Alan Wake, Splosion Man, Enslaved: Odyssey to the West
March: Dead Space, Halo Wars, Wolfenstein
April: Singularity, Conan
May: Metro 2033, Castlevania: Symphony of the Night
June: The Elder Scrolls IV: Oblivion, LEGO Rock Band, The Beatles Rock Band
July: Fable II, Penny Arcade Adventures 1 and 2
August: Prince of Persia, Alpha Protocol
September: Mass Effect, Modern Warfare 2 (Veteran difficulty)
October: Saints Row 2, Call of Duty 4 (Veteran difficulty)
November: Bully: Scholarship Edition, The Secret of Monkey Island
December: Grand Theft Auto IV, Trials HD
While drafting this schedule, I clearly neglected a couple of essential factors, like work, family, and sleep. Here are the games from this I’ve completed thus far: Vanquish, Battlefield: Bad Company 2-Vietnam.
The aim of this column is to explore what happened to derail my quest so badly, some of the lessons I’ve learned about being a full time dad and part time gamer, the gaming communities I’ve encountered, and how I can salvage the rest of this year to complete some more games.