zombiu5

ZombiU Survivor Stories #3–The Safehouse Massacre

Oh, the humanity.

It all started out so well–After waking up in the safehouse, I got Eli to market and we managed to get our gear back from Toby’s corpse and escape the market (I made sure to figure out where I needed to go beforehand).

As soon as we got back to the safehouse, however, Prepper’s voice came over the intercom stating there was a horde of undead on their way, and we needed to defend the area.

My first thought was just to hole up in the main room of the safehouse, hoping there was some sort of “no man’s land” where the zombies wouldn’t come into so that I could pick them off. No such luck, as I had to venture out into the main hallway to trigger the horde, and then chaos ensued.

Poor Eli got stuck in hallway and couldn’t even make it back into the main safehouse room. Very disappointing.

My next survivor, Mason, got stuck inside the small area between the main hallway and the safehouse door (I was trying to create a choke point so that I only had to watch one direction). There were too many zombies, and I couldn’t swing the cricket bat fast enough.

The same thing happened to Sebastian, as I thought maybe the first time was just poor execution. His death told me I needed to run out of the doorway and find somewhere else to fend off the horse.

Up next was Ethan. We got swarmed in a room with three doors as I tried to barricade one of them with wooden planks. No time for that, I found out.

Poor Rose made it to a good kill spot but got surprised. We found a small area behind one of the rooms in the subway, and there was only two ways in. One was a crawlspace that allowed us to hit zombies as they tried to crawl through, and the other was the broken window they had to climb through to get us. Turns out, some zombies can crawl pretty quietly, as we got surprised from behind when we were focused on a crawling zombie.

Amelia got turned around in the hallways and couldn’t make it back to the safe room. Well, actually, I got turned around trying to find the spot that Rose had made her stand in, but I took a wrong turn–a dead wrong turn (yeah, I know).

Finally, Emma Phillips, a 33 year old bobby, took control of the situation. We lured the remaining zombies into the main safehouse room, using the main door to keep at least one out at a time as we battled the ones that got through. Every time they kicked the door open, we slam it shut, and take care of the one or two that got through. Rinse and repeat a few times, and we finished off the horde.

I’ll recount Emma’s fate next time.

ZombiU-supermarket

ZombiU Survivor Stories #2–Toby

As I wrote about in my last post, my previous character Sarah met an untimely end as we tried to get into the supermarket, but were trapped in a small space with a couple of zombies. Toby, my new survivor, woke up in the safehouse, and our first mission together was to recover our gear from Sarah’s corpse, as the bag she was carrying was full of flares, planks for fortifying the safehouse, and precious bullets.

We made our way back to the market square, and much to my chagrin, the zombies I had alerted when we tried to get into the supermarket were now roaming the square. There were five in all, and I knew that Toby wouldn’t stand a chance if we didn’t take them on one at a time. After climbing up some scaffolding to get a better view, I used a flare to lure a couple of zombies over to an exploding barrel, which I set off with a shot from our pistol. Two down, four to go

The remaining three zombies were stuck behind a fence and some debris, and I was able to find an opening to whack them with the cricket bat without having to fully engage them. I cleared them out, and then hopped over the debris to make my way back to the supermarket.

As I neared the door, I saw Sarah, and I couldn’t help but be a little sad, as I was responsible for her current zombified condition. She wildly attacked Toby as soon as we got close, and we have to cave in her skull (again, sad). Searching through her bag, we got our flares, bullets and planks back, and headed inside the supermarket, where our goal was to get the closed-circuit camera systems up and running again.

Man, the supermarket was creepy. There weren’t a ton of zombies lurking about, but the ambient noises made for a very slow trek through the building, especially when I had to head into the basement. After getting the cameras turned back on, we headed back upstairs, only to be surprised by a zombie as we were coming up. Luckily, the cricket bat did not fail Toby and I, and we made our way to the exit.

Which is where things went bad.

After a loading screen, we were back out in the market square, and face to face with at least four zombies, one of which was crackling with electrical current. I panicked (surprise), and immediately went back into the supermarket. After a few deeps breaths, we went back out again, but the zombies were still right there waiting for us. Knowing there was no way we could take this group of zombies, we sprinted around the corner–and right over the fence/debris pile that you can’t get back over. So, I had to go through the back door of the supermarket again, which, surprisingly, set off the alarm again. Which alerted the horde. As I tired to get poor Toby into the supermarket, he suffered a fate almost exactly like Sarah had before him–swarmed in the small doorway area at the back of the supermarket. I had failed Toby the same way I had failed Sarah.

A loading screen later, Eli woke up in the safehouse, and it was his turn to visit the supermarket.

zombiu-safehouse

ZombiU Survivor Stories #1–John and Sarah

If I had to describe my first couple hours with ZombiU in one word, that word would be “intense.” My first character (John) died within two minutes of beginning the game, as you open ZombiU by running for your life through a London subway station to get to the safehouse that serves as the main hub. I wasn’t quick enough, as I was fumbling with the controls (“Which one is the climb button–AAGHHH!”), and a mob of zombies pulled me down from a ladder as I was trying to scramble into an air vent.

Not since Demon’s Souls has an opening gut-punched me like that. ZombiU puts you on notice immediately about several things:

1. You will die in this game, but you will learn something from each death;
2. Pay attention to everything around you;
3. Every single enemy is deadly (one bite kills you);
4. Only run when you have to–otherwise, take it very slow;
5. Use every tool at your disposal.

The comparisons to the Souls series are apt, as ZombiU is a challenging game whose systems you must master to be successful. And like the Souls series, the game is very atmospheric, and you are in a constant state of near-panic, wondering what is around every corner. There is also a messaging system that is not unlike what you’d find in a Souls game, and retrieving items from your corpse works in a similar way (except that your corpse becomes a zombie in ZombiU). But while the Souls series revolves around combat, ZombiU revolves around survival, which means avoiding combat in many cases, since one bite equals death.

Despite the game making a great first impression however, it wasn’t until my second character died that ZombiU really got its hooks into me. Maybe it was the way that character died, or the fact that I had spent some time with her inching my way through the first hour of the game, but Sarah’s death (that was her name) was the one that got me. We (Sarah and I) had made our way to the marketplace, carefully engaging the few zombies we had to, avoiding the ones we didn’t and scouring the area for supplies. I made it to the back door of the supermarket, and the door was alarmed. As soon as I opened it, a zombie lurched out at me, and a few others came shambling from the parking lot. Panic took over as I tried to fight up the steps toward the door, knowing death was all around me. I was so tantalizingly close to surviving, as I managed to get the door closed behind me, but I trapped two zombies in the small room with me, and I wasn’t quick enough with my cricket bat to take them both down. I felt like I failed Sarah–I could have taken out one more zombie outside, and probably secured the door, if I just hadn’t panicked. But that’s what ZombiU is really good at–making you panic.

My next survivor Toby woke up in the safehouse, and my first priority was to track down Sarah’s zombified corpse and get my gear back.

Tune in next time for Toby’s tale of survival (or horrible death).